Research
Research that ships.
One question: how do you make AI fast and cheap enough to live in the physical world? Here is everything we have run, with what worked, what didn’t, and the numbers behind both.
- Efficient inference
- Real-time runtimes
- Energy-aware compute
- Robust perception
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Experiment E004
In progressHybrid serving of large mixture-of-experts models
Experts held in system memory, everything else on one GPU. Can a memory-rich server serve large MoE models at a lower cost per token than GPU infrastructure sized to fit them?
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Experiment E003
Partial resultWhy AMX bf16 matrix multiply scales poorly across cores
E001 showed Intel AMX throughput falling as threads were added: 13.5 TFLOP/s at 8 threads, 5.0 at 16. Up to 24 threads we have ruled out measurement noise, kernel switching and power limits. Thread placement, huge pages and framework dispatch are still untested.
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Experiment E002
ResultCPU-only language-model serving
Serving dense models up to 8B parameters on CPUs alone cost 7 to 20 times more per token than a fully loaded H100. We rejected the hypothesis and moved on to hybrid serving.
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Experiment E001
ResultCPU vs GPU: dense compute and small-model training
Dense compute cost 8 to 67 times more per operation on CPU than on GPU. A clear negative result, and the baseline for everything after it.
Every number traces to raw measurements and the scripts that produced them. Papers, benchmarks and open-source tools will be listed here as they are released.